Monday, January 12, 2009

Second Semester Schedule

This semester I have decided to treat my thesis project as a job. I have fallen by the wayside a bit, but by treating thesis as a 9 to 5 (or in this case 10 to 10) I feel that will keep me on the right track. As long as I stay to the work/time schedule, I will get a good amount of work done and not feel burdened by the immense load.

Jan 12
-Contact Actors
-Contact Composers
-Contact Freelance Modelers/Riggers
-Animate 2D Characters
-Model Props/Set/Background

Jan 19
-Meet with Sheila
-Audition/Record Actors
-Model Props/Set/Background
-Animate 2D Characters
-Audition Composers
-Hire Modeler/Rigger

Jan 26
-Model Props/Set/Background
-Animate 2D Characters
-Hire Composer

Feb 2
-Meet with Sheila
-Model Props/Set/Background
-Animate 2D Characters

Feb 9
-Model Props/Set/Background
-Animate 2D Characters

Feb 16
-Out of Town
-Model Props/Set/Background
-Animate 2D Characters

Feb 23
-Meet with Sheila
-Texture/Model Props/Set/Background
-Animate 2D Characters

Mar 2
-Texture/Model Props/Set/Background
-Animate 2D Characters

Mar 9
-Meet with Sheila
-Texture/Model Props/Set/Background
-Animate 2D Characters

Mar 16
-Receive Model/Rigged 3D Animal Characters
-Animate 2D Characters

Mar 23
-Meet with Sheila
-Animate 3D Characters
-Animate 2D Characters

Mar 30
-Animate 3D Characters
-Animate 2D Characters
-Sound Composition

Apr 6
-Meet with Sheila
-Animate 3D Characters
-Animate 2D Characters
-Sound Composition
-Composite

Apr 13
-Animate 3D Characters
-Sound Composition
-Composite

Apr 20
-Meet with Sheila
-Animate 3D Characters
-Sound Composition
-Composite

Apr 27
-Animate 3D Characters
-Sound Composition
-Composite

May 4
-Meet with Sheila
-Sound Composition
-Composite

May 11
-Meet with Sheila
-Sound Composition
-Composite

1 comment:

Sheila said...

This looks good Dave. It may be useful to set even more specific goals each week. For example, when you say "Animate 2D Characters" you may want to decide exactly which scenes to animate. Same with models, props, sets, 3D characters, etc. It sounds cumbersome but setting specific goals will help you determine if you are falling behind.

Good job!